A downloadable game for Windows

Venineth is a single-player game focusing on unraveling the mysteries of ancient alien technology somewhere in the universe via exploration, platforming, and puzzle-solving, in a dangerous, distant worlds.


  • Over 20 places to explore, including: planets, moons, gas giants, orbital stations, asteroids, and alien megastructures
  • Semi-open world planetary levels with difficult to find tracks amongst a labyrinth of rocks, canyons, toxic lakes, and rivers of lava
  • Linear orbital levels, with challenging platforming sections containing gravity fields, force fields, and zero-g areas
  • Physics-based puzzles with varied mechanics
  • Original space-ambient music soundtrack by EchoRay

Wishlist Venineth on Steam:


Follow the development:




Beta Build v0.00511

  • first 2 worlds + HUB
  • 8 secrets to find
  • 20 - 40 minutes of gameplay
  • full gamepad support (tested on X360/XONE controller)
  • autosaves

Update v0.0424 -> v0.0511:

  • reworked menu icons - improving readability
  • a small hint showing the way on first world
  • minor bugfixes and improvements


Keyboard + mouse

  • WSAD / Arrows = movement / menu navigation
  • Enter = apply
  • Mouse = camera rotation
  • Space = jump
  • R = reset to last chceckpoint
  • ESC / Backspace = pause menu

Gamepad (recommended)

  • Left Stick / D-Pad = movement / menu navigation
  • A = apply / jump
  • Right Stick = camera rotation
  • Y = reset to last checkpoint
  • Back / B = pause menu

See you in 4019!


Venineth_beta_v00511.zip 609 MB

Development log


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i love this!!!! i was upset when the beta finished because i was having a blast. absolutely cannot wait for the full game

you have some great marble-on-surface sounds, and i really hope and wish y'all the best that you get those sounds feelin' Visceral and Marbley.


Esothe was great, Venineth is awesome too. I think the quality of the level design is sublime. I hope it comes before 4019 cause... well... limited lifespan. :) 

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Thanks for playing! I'm glad you enjoyed it.

I see that invisible walls requires corrections :)

The atmosphere of this game is amazing. At first I was a bit lost, so I just started rolling towards the mountains and eventually made it to the hovering sphere hub. Very cool experience, and it was relaxing with the great music. Really different from any other ball physics games I've played. I'm surprised this project hasn't gotten more attention yet. Great job so far and I look forward to buying the final version.